Open-ended question: what are you proud of in the Open edX world?

Tell us about successes, things to celebrate! What has worked well in the ecosystem and community? Where are the brightest spots in the Open edX world?

From the top of my head, the possibilities of the learning components, specially problems are really extraordinary. If you make use of all the advanced options and extension possibilities, and loose the fear of getting creative, you can really deliver a learning experience that outperforms big time!!!

Yes! I’d second this - Studio has its flaws, and lord knows I’ll be the first to complain about them if asked, but something Open edX has always excelled at where other LMSes I’ve used have failed is that your skills are never constrained as an author. You can build almost anything into your course, pose problems however you want to, insert your own styling and formatting, heck I’ve even written very crude interactive content within the editor (please nobody ever do this again)… the platform trusts you to know what you’re doing and doesn’t deliberately try to stop you from doing stupid things to push the boundaries.

It requires more technical skill than I’d like to make use of this capability than I’d like, as not all authors are capable of using this, but for those that are can really make their courseware fly.

Thanks for these. Any changes in the last 12-18 months that we should be keeping in mind as a highlight?

Course progress tracking with the check-marks and API has proven to be super useful for learners and well-received by many. Still has a bunch of issues with it not being clear to a learner why a page isn’t getting checked off in some cases, but overall it’s still a positive step. It also provided a new tool which developments like Figures can eventually hook into, which is something I like to see - platform developments built in a way that make it easier for people to branch off and develop something else add a ton of value for the open source community.

Personal highlight was Studio getting some UX love. That didn’t happen for far too long.